Name | Description |
---|---|
Yul Legendary Rune of Ritual |
Gain: 50 Offering
Cooldown: 1 Seconds
Cast a Skill with a Cooldown.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Cir Magic Rune of Ritual |
Gain: 25 Offering
Cooldown: 1 Seconds
Cast the same non-Channeled Skill 3 times in a row.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Ahu Legendary Rune of Ritual |
Gain: 10 Offering
Cooldown: 1 Seconds
Lucky Hit: Up to a 100% chance against Injured enemies.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Neo Rare Rune of Ritual |
Gain: 300 Offering
Cooldown: 1 Seconds
Deal damage after not taking any within 5 seconds.
(Resets if Invulnerable.) Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Noc Rare Rune of Ritual |
Gain: 5 Offering
Cooldown: 1 Seconds
Inflict a Crowd Control that isn’t Slow or Chill.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Feo Rare Rune of Ritual |
Gain: 1000 Offering
Cooldown: 1 Seconds
Become Injured or Crowd Controlled. (Cooldown: 20 seconds)
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Tam Legendary Rune of Ritual |
Gain: 25 Offering
Cooldown: 1 Seconds
Cast a non-Channeled Core Skill.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Xol Legendary Rune of Ritual |
Gain: 150 Offering
Cooldown: 1 Seconds
Evoke power from another Class.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Zan Magic Rune of Ritual |
Gain: 150 Offering
Cooldown: 1 Seconds
Cast an Ultimate Skill.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Cem Magic Rune of Ritual |
Gain: 50 Offering
Cooldown: 1 Seconds
Cast Evade.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Bac Legendary Rune of Ritual |
Gain: 50 Offering
Cooldown: 1 Seconds
Travel {s1} meters.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Ur Magic Rune of Ritual |
Gain: 10 Offering
Cooldown: 1 Seconds
Your Minion or Companion kills an enemy or dies.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Yax Magic Rune of Ritual |
Gain: 100 Offering
Cooldown: 1 Seconds
Drink a Healing Potion.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Poc Rare Rune of Ritual |
Gain: 2 Offering
Cooldown: 1 Seconds
Spend {s1}% of your Maximum Resource.{/c]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Moni Magic Rune of Ritual |
Gain: 10 Offering
Cooldown: 1 Seconds
Cast a Skill after moving.
(Cooldown: 0.2 seconds) Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Kaa Rare Rune of Ritual |
Gain: 2 Offering
Cooldown: 1 Seconds
Lose {s1}% of your Maximum Life.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
TEST 1 Hz rune Magic Rune of Ritual |
Gain: 100 Offering
Cooldown: 1 Seconds
Every second
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
TEST 0.1 Hz rune Magic Rune of Ritual |
Gain: 500 Offering
Cooldown: 1 Seconds
Every 10 seconds
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Lith Legendary Rune of Ritual |
Gain: 25 Offering
Cooldown: 1 Seconds
Stand still for {s1} seconds.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Pac Rare Rune of Ritual |
Gain: 25 Offering
Cooldown: 1 Seconds
Be near another player for {s1} |4second:seconds;Benefits from every player, up to 3
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Cip Rare Rune of Ritual |
Gain: 10 Offering
Cooldown: 1 Seconds
Deal three different damage types to an enemy
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Tza Rare Rune of Ritual |
Gain: 25 Offering
Cooldown: 1 Seconds
If a non-channeled skill hits at least 5 enemies
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
Hak Magic Rune of Ritual |
Gain: 50 Offering
Cooldown: 1 Seconds
Overpower
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
|
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