In Path of Exile (PoE), scarabs are a type of map fragment used to enhance non-unique maps by augmenting them with various effects. They are highly sought after by players due to their ability to increase loot, improve map mechanics, and significantly alter gameplay experiences. Scarabs can be obtained through various means, including as drops from enemies, rewards from the Immortal Syndicate’s Safehouses, and from other in-game events. Below is a comprehensive list of scarabs currently available in Path of Exile.
Abyss Scarab. Drop Level: 68. Limit: 2. Stats: Area contains an additional Abyss
Abyss Scarab of Edifice. Drop Level: 73. Limit: 1. Stats: Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire, Abysses in Area spawn Hoards as they travel
Abyss Scarab of Multitudes. Drop Level: 73. Limit: 2. Stats: Abysses in Area spawn 75% increased Monsters
Abyss Scarab of Profound Depth. Drop Level: 78. Limit: 1. Stats: Monsters from Abysses in Areas have increased Difficulty and Reward for, each prior Pit in that Abyss
Ambush Scarab. Drop Level: 68. Limit: 3. Stats: Area contains 5 additional Strongboxes
Ambush Scarab of Containment. Drop Level: 78. Limit: 1. Stats: Area contains many additional Strongboxes, Area’s inhabitants are lying in ambush
Ambush Scarab of Discernment. Drop Level: 73. Limit: 1. Stats: Strongboxes in Area are more likely to be rarer varieties
Ambush Scarab of Hidden Compartments. Drop Level: 73. Limit: 1. Stats: 15% Chance for Strongboxes in Area to be openable again
Ambush Scarab of Potency. Drop Level: 73. Limit: 1. Stats: 75% Increased effect of Explicit Modifiers on Strongboxes in Area
Anarchy Scarab. Drop Level: 68. Limit: 5. Stats: Area contains 4 additional Rogue Exiles
Anarchy Scarab of Gigantification. Drop Level: 78. Limit: 2. Stats: Wild Rogue Exiles in Area have a 30% chance to be replaced with a Rogue Giant
Anarchy Scarab of Partnership. Drop Level: 73. Limit: 1. Stats: Wild Rogue Exiles in Area have a 50% chance to appear in pairs
Bestiary Scarab. Drop Level: 68. Limit: 1. Stats: Area contains Einhar
Bestiary Scarab of Duplicating. Drop Level: 73. Limit: 1. Stats: Create a copy of Beasts captured in Area
Bestiary Scarab of the Herd. Drop Level: 73. Limit: 2. Stats: Area contains 5 additional Red Beasts if it contains Einhar
Betrayal Scarab. Drop Level: 68. Limit: 1. Stats: Area contains Jun
Betrayal Scarab of Intelligence. Drop Level: 73. Limit: 1. Stats: 150% Increased Intelligence gained from, Immortal Syndicate targets encountered in Area
Betrayal Scarab of Reinforcements. Drop Level: 73. Limit: 1. Stats: Immortal Syndicate Members in Area have 50% increased chance to be accompanied by reinforcements
Beyond Scarab. Drop Level: 68. Limit: 1. Stats: Slaying enemies close together in Area can attract monsters from Beyond this realm
Beyond Scarab of Haemophilia. Drop Level: 73. Limit: 2. Stats: Beyond Portals in Area have 30% increased Merging Radius
Beyond Scarab of Resurgence. Drop Level: 78. Limit: 1. Stats: Beyond Bosses in Area are enraged on low life, Beyond Bosses in Area drop 100% increased Tainted Currency, Beyond Portals in Area have 30% increased chance to spawn a Unique Boss
Beyond Scarab of the Invasion. Drop Level: 78. Limit: 1. Stats: Rare and Unique Monsters slain in Area create 8 to 12 additional Beyond Portals
Blight Scarab. Drop Level: 68. Limit: 1. Stats: Area contains a Blight Encounter
Blight Scarab of Blooming. Drop Level: 78. Limit: 1. Stats: Blight Encounters in Area have up to 3 additional Unique Bosses, Unique enemies in Blight Encounters have 100% increased life, Tier 14+ Blighted Maps found in Area drop as Blight-Ravaged Maps instead
Blight Scarab of Invigoration. Drop Level: 78. Limit: 1. Stats: Each Empowering Tower in Areas grants Blighted Monsters in, range increased Difficulty and Reward
Blight Scarab of the Blightheart. Drop Level: 73. Limit: 1. Stats: Blight Encounters in Area have one Blighted Chest, Blight Encounters in Area spawn many more waves of Enemies, Blighted Chests in Area grow larger and more, rewarding the more Blighted Enemies are slain
Breach Scarab. Drop Level: 68. Limit: 5. Stats: Area contains 2 additional Breaches
Breach Scarab of Lordship. Drop Level: 73. Limit: 1. Stats: Breaches in Area each contain a Breachlord
Breach Scarab of Resonant Cascade. Drop Level: 78. Limit: 1. Stats: Breaches in Areas open and close 10% faster for each Breach already opened, Monsters from Breaches in Areas have increased Difficulty and Reward for, each Breach already opened
Breach Scarab of Snares. Drop Level: 78. Limit: 1. Stats: Breaches in Area have 5 to 10 additional Clasped Hands, Clasped Hands in Area are guarded by a rare Breach Monster
Breach Scarab of Splintering. Drop Level: 73. Limit: 2. Stats: Breach Monsters in Area drop 50% more Breach Splinters, Clasped Hands in Area drop 50% more Breach Splinters
Cartography Scarab of Corruption. Drop Level: 73. Limit: 1. Stats: Non-Unique Maps found in Area are Corrupted with 8 Modifiers
Cartography Scarab of Escalation. Drop Level: 68. Limit: 1. Stats: 10% increased Maps found in Area for each Map Modifier affecting Area
Cartography Scarab of Risk. Drop Level: 73. Limit: 5. Stats: Area has an additional random Modifier
Cartography Scarab of the Multitude. Drop Level: 73. Limit: 3. Stats: Area contains 8 to 12 additional packs of, Difficult and Rewarding Monsters which drop 300% increased Maps
Delirium Scarab. Drop Level: 68. Limit: 1. Stats: Area contains a Mirror of Delirium
Delirium Scarab of Delusions. Drop Level: 73. Limit: 1. Stats: Maps found in Area have layers of Delirium
Delirium Scarab of Mania. Drop Level: 73. Limit: 2. Stats: Delirium Reward Meters fill 100% faster in Area, Delirium in Area increases 50% faster with distance from the mirror
Delirium Scarab of Neuroses. Drop Level: 73. Limit: 1. Stats: Delirium Encounters in Area contain all Unique Delirium Bosses, Can only be used with Tier 11+ Maps
Delirium Scarab of Paranoia. Drop Level: 73. Limit: 5. Stats: Delirium Encounters in Area generate 2 additional Reward types
Divination Scarab of Pilfering. Drop Level: 78. Limit: 1. Stats: Divination Cards which drop in Area are stolen by a Final Map Boss, That Final Map Boss becomes more Difficult and deals, increased Damage the more Divination Cards they have stolen, That Final Map Boss duplicates all stolen Divination Cards when defeated
Divination Scarab of Plenty. Drop Level: 73. Limit: 5. Stats: Area contains 3 additional Packs of Magic Monsters that, have 800% increased chance to drop Divination Cards
Divination Scarab of The Cloister. Drop Level: 68. Limit: 5. Stats: Area contains 8 to 12 additional packs of Doedre’s Devoted, Doedre’s Devoted have 1% additional chance to drop a Stacked Deck
Domination Scarab. Drop Level: 68. Limit: 4. Stats: Area contains 2 additional Shrines
Domination Scarab of Apparitions. Drop Level: 78. Limit: 1. Stats: Area contains 2 additional Apparition Shrines
Domination Scarab of Evolution. Drop Level: 73. Limit: 2. Stats: Area contains an additional Evolving Shrine
Domination Scarab of Terrors. Drop Level: 78. Limit: 1. Stats: Shrines in Area are guarded by an Atlas Boss, Modifiers to the Final Map Boss also apply to these Atlas Bosses
Essence Scarab. Drop Level: 68. Limit: 5. Stats: Area contains 2 additional Imprisoned Monsters
Essence Scarab of Adaptation. Drop Level: 78. Limit: 1. Stats: Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area, Imprisoned Monsters in Areas have increased Difficulty and Reward for, each Essence Modifier
Essence Scarab of Ascent. Drop Level: 73. Limit: 1. Stats: Essences found in Area are a tier higher
Essence Scarab of Calcification. Drop Level: 78. Limit: 1. Stats: Rare monsters that are natural inhabitants of the Area are imprisoned by Essences
Essence Scarab of Stability. Drop Level: 73. Limit: 1. Stats: Using a Remnant of Corruption in Area can only result in, upgrading or transforming Essences
Expedition Scarab. Drop Level: 68. Limit: 1. Stats: Area contains an Expedition Encounter
Expedition Scarab of Archaeology. Drop Level: 78. Limit: 1. Stats: Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes
Expedition Scarab of Runefinding. Drop Level: 73. Limit: 2. Stats: Expedition Encounters in Area have 100% increased, number of Runic Monster Markers
Expedition Scarab of Verisium Powder. Drop Level: 73. Limit: 1. Stats: Expedition Encounters in Area have 20% increased number of Explosives, 80% increased Explosive Radius
Harbinger Scarab. Drop Level: 68. Limit: 4. Stats: Area contains 3 additional Harbingers
Harbinger Scarab of Obelisks. Drop Level: 73. Limit: 1. Stats: Harbingers in Area spawn Empowered Obelisks, Empowered Obelisks drop Currency Shards when defeated
Harbinger Scarab of Regency. Drop Level: 73. Limit: 1. Stats: Harbingers in Area have a 50% chance to be replaced by a powerful Harbinger Boss
Harbinger Scarab of Warhoards. Drop Level: 73. Limit: 1. Stats: Currency shards dropped by Harbingers in Area are duplicated
Harvest Scarab. Drop Level: 68. Limit: 1. Stats: Area contains the Sacred Grove
Harvest Scarab of Cornucopia. Drop Level: 78. Limit: 1. Stats: If Area contains the Sacred Grove, it will contain up to 1 additional Tier 4 seed of each type, if possible
Harvest Scarab of Doubling. Drop Level: 73. Limit: 1. Stats: Lifeforce dropped by Harvest Monsters in Area is duplicated, Harvest Monsters in Area have 100% more Life
Horned Scarab of Awakening. Drop Level: 81. Limit: 1. Stats: You can select one Imbued crafting option on the Map Device
Horned Scarab of Bloodlines. Drop Level: 81. Limit: 1. Stats: Area has 150% increased Magic Monsters
Horned Scarab of Glittering. Drop Level: 81. Limit: 1. Stats: Players in Area gain increased Item Rarity and Item Quantity for each Monster slain recently, up to 200% and 100% respectively
Horned Scarab of Nemeses. Drop Level: 81. Limit: 1. Stats: Rare Monsters in Area have 2 additional Modifiers
Horned Scarab of Pandemonium. Drop Level: 81. Limit: 1. Stats: Monster packs in Area have a 15% chance to be replaced by a random Atlas Boss, Modifiers to the Final Map Boss also apply to these Atlas Bosses
Horned Scarab of Preservation. Drop Level: 81. Limit: 1. Stats: Other Scarabs are not consumed on use
Horned Scarab of Tradition. Drop Level: 81. Limit: 1. Stats: All Rare and Unique Monsters in Area have dropped items, transformed by a Reward Modifier
Incursion Scarab. Drop Level: 68. Limit: 1. Stats: Area contains Alva
Incursion Scarab of Champions. Drop Level: 73. Limit: 2. Stats: Incursions in Area have a 35% chance for all Monsters to be at least Magic, Incursions in Area have 15% increased Pack Size
Incursion Scarab of Invasion. Drop Level: 73. Limit: 3. Stats: Area contains 12 to 16 additional packs of Incursion Monsters
Incursion Scarab of Timelines. Drop Level: 78. Limit: 1. Stats: Final Architect slain in Area will drop an Itemised Temple, Itemised Temples dropped in Area are generated based on current Temple layout, but with randomised room tiers
Influencing Scarab of Conversion. Drop Level: 73. Limit: 1. Stats: Tier 14+ Maps found in Area have a chance to drop as Shaper Guardian, Elder Guardian, Conqueror or Unique Synthesised Maps instead
Influencing Scarab of Hordes. Drop Level: 73. Limit: 1. Stats: Influenced Monster Packs in Area have 40% increased Pack Size
Influencing Scarab of the Elder. Drop Level: 68. Limit: 1. Stats: Adds Elder Influence outcome to Area
Influencing Scarab of the Shaper. Drop Level: 68. Limit: 1. Stats: Adds Shaper Influence outcome to Area
Legion Scarab. Drop Level: 68. Limit: 5. Stats: Area contains an additional Legion Encounter
Legion Scarab of Command. Drop Level: 73. Limit: 1. Stats: Legion Factions in Area are accompanied by a General
Legion Scarab of Eternal Conflict. Drop Level: 78. Limit: 1. Stats: Legion Monsters in Area can be broken out of Stasis multiple times, Legion Monsters in Area gain increased Difficulty and Reward for each time they are broken out
Legion Scarab of Officers. Drop Level: 73. Limit: 1. Stats: Legion Factions in Area have 5 additional Sergeants
Ritual Scarab of Abundance. Drop Level: 73. Limit: 2. Stats: Rituals in Area offer 100% increased Favours
Ritual Scarab of Selectiveness. Drop Level: 68. Limit: 2. Stats: Rerolling Favours at Ritual Altars in Area has no cost the first 2 times, Ritual Altars in Area allow rerolling Favours 1 additional time
Ritual Scarab of Wisps. Drop Level: 73. Limit: 1. Stats: Ritual Altars in Area spawn a Wildwood Wisp, Wildwood Wisps grant 70% increased Tribute Gained to nearby Players
Scarab of Adversaries. Drop Level: 68. Limit: 2. Stats: Area contains 4 additional Packs with Mirrored Rare Monsters
Scarab of Bisection. Drop Level: 78. Limit: 1. Stats: You can select the Nullify Prefixes or Nullify Suffixes crafting options on the Map Device
Scarab of Divinity. Drop Level: 73. Limit: 2. Stats: Up to 2 additional Rare Monsters in Area will be Pantheon-Touched, Apparitions spawned by Pantheon-Touched Monsters deal 100% increased damage
Scarab of Hunted Traitors. Drop Level: 73. Limit: 1. Stats: Area contains Hunted Traitors
Scarab of Monstrous Lineage. Drop Level: 68. Limit: 1. Stats: 40% increased Magic Pack Size
Scarab of Radiant Storms. Drop Level: 78. Limit: 1. Stats: Area contains a Resplendent Tempest
Scarab of Stability. Drop Level: 78. Limit: 1. Stats: Portals to Area have a 50% chance to not be consumed on use
Scarab of Wisps. Drop Level: 73. Limit: 2. Stats: Monsters in Area have a chance to be Empowered by 2000 Wildwood Wisps
Sulphite Scarab. Drop Level: 68. Limit: 1. Stats: Area contains Niko, Map owner gains 150% more Sulphite
Sulphite Scarab of Fumes. Drop Level: 73. Limit: 1. Stats: Sulphite found in Map Area releases Enraging Fumes, Monsters affected by Enraging Fumes have 50% increased Item Quantity, Sulphite in your maps is guarded by Monsters from the Azurite Mine
Titanic Scarab. Drop Level: 68. Limit: 1. Stats: Unique Monsters have 2% increased Toughness, Damage, Rarity and Quantity of items dropped per 1% increased Pack Size of Area
Titanic Scarab of Legend. Drop Level: 78. Limit: 2. Stats: Unique Monsters in Area have 2 additional Monster Modifiers
Titanic Scarab of Treasures. Drop Level: 73. Limit: 3. Stats: Unique Monsters in Area have 2 additional Rewards, Unique Monsters in Area have 30% increased Toughness
Torment Scarab. Drop Level: 68. Limit: 2. Stats: Area is haunted by 3 additional Tormented Spirits, Tormented Spirits in Area have a 25% chance to, be set free when Possessed Monsters are slain
Torment Scarab of Peculiarity. Drop Level: 73. Limit: 1. Stats: Tormented Spirits in Area are replaced with unusual variants
Torment Scarab of Possession. Drop Level: 73. Limit: 4. Stats: Rare Monsters in Area have a quarter chance to be Possessed by up to 1 Tormented Spirit
Ultimatum Scarab. Drop Level: 68. Limit: 1. Stats: Area contains an Ultimatum Encounter
Ultimatum Scarab of Bribing. Drop Level: 73. Limit: 2. Stats: Ultimatum Monsters grant 150% increased Experience, Ultimatum Encounters grant rewards as though you completed 2 additional Rounds
Ultimatum Scarab of Catalysing. Drop Level: 78. Limit: 1. Stats: Ultimatum Encounters in Area will only offer Catalysts, as Rewards to the Map Owner
Ultimatum Scarab of Dueling. Drop Level: 78. Limit: 1. Stats: Ultimatum Encounters in Area will always lead to a Unique Boss if possible
Ultimatum Scarab of Inscription. Drop Level: 73. Limit: 1. Stats: Ultimatum Encounter rewards in Area offering Catalysts, will offer Inscribed Ultimatums to the Map Owner instead
Obtaining Scarabs
Scarabs can be found as random drops, especially from certain league mechanics and map bosses. One of the most consistent methods to acquire scarabs is through the Safehouses of the Immortal Syndicate, where they can be earned as rewards depending on the specific branch of the Syndicate you raid. Additionally, scarabs can be traded among players and are commonly found in trade leagues.
PoE Scarabs Vendor recipe
Players can use the vendor recipe system to swap undesirable scarabs for potentially more desirable ones.
Vendoring 3 Scarabs of the same tier and type will result in a random Scarab, respecting drop weights.
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