PoE Damage Over Time Mastery – Path of Exile

PoE Damage Over Time Mastery

  • 30% increased Effect of Cruelty
  • +10% to Damage over Time Multiplier if you’ve Killed Recently
  • Reminder Text:

  • (Recently refers to the past 4 seconds)
  • 15% increased Duration of Ailments on Enemies
  • 15% increased Skill Effect Duration
  • Reminder Text:

  • (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
  • 10% less Damage Taken from Damage over Time

AI Guides

In Path of Exile (PoE), the Damage Over Time Mastery passive skill offers a variety of enhancements that significantly boost your damage over time (DoT) effects and improve your durability against similar threats. These masteries are designed to maximize your DoT damage output and provide resilience against DoT effects. Here’s a detailed breakdown of each feature and its strategic implications:

1. Increased Effect of Cruelty

Feature: 30% increased Effect of Cruelty.

Analysis: This feature boosts the effect of Cruelty by 30%. Cruelty increases the damage taken by enemies over time, making your DoT effects more potent. This enhancement ensures that your DoT skills, such as bleeding, ignites, and poisons, deal significantly more damage, effectively amplifying your overall damage output.

2. Increased Damage Over Time Multiplier on Recent Kill

Feature: +10% to Damage over Time Multiplier if you’ve Killed Recently.

Reminder Text: Recently refers to the past 4 seconds.

Analysis: This feature grants a 10% increase to your DoT multiplier if you’ve killed an enemy in the past 4 seconds. It provides a substantial boost to your DoT effects immediately after making a kill, encouraging aggressive playstyles and rewarding quick eliminations of enemies with heightened damage over time.

3. Extended Ailment and Skill Duration

Feature: 15% increased Duration of Ailments on Enemies. Feature: 15% increased Skill Effect Duration.

Reminder Text: Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned.

Analysis: These features increase the duration of ailments and skill effects by 15%. Prolonging the duration of ailments such as bleeding, ignite, and poison ensures that enemies suffer for longer periods, maximizing the effectiveness of your DoT skills. Additionally, extending skill effect duration improves the longevity of buffs, debuffs, and other temporary effects, enhancing your overall utility in combat.

4. Reduced Damage Taken from Damage Over Time

Feature: 10% less Damage Taken from Damage over Time.

Analysis: This defensive feature reduces the damage you take from DoT effects by 10%. It provides crucial protection against enemy DoT skills, such as poison, ignite, and bleeding, enhancing your survivability in prolonged encounters where these effects are prevalent. This reduction helps mitigate the sustained damage that can otherwise be difficult to manage.

Conclusion

The Damage Over Time Mastery passive skill in Path of Exile offers a comprehensive set of enhancements that maximize your DoT damage output while providing resilience against similar threats. By increasing the effect of Cruelty, boosting the DoT multiplier on recent kills, extending ailment and skill durations, and reducing damage taken from DoT effects, these masteries ensure that your character can efficiently inflict and endure sustained damage. Mastering these features allows you to build a character that excels in dealing persistent damage and maintaining durability, making you a formidable force in the dangerous world of Wraeclast.

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