PoE Deadeye Ascendancy Changes 3.25 – Path of Exile

PoE Deadeye Ascendancy Changes 3.25

  • The Rupturing Ascendancy Passive Skill has been replaced with the new Avidity Ascendancy Passive Skill. This new Passive provides 5% more Accuracy per Frenzy Charge, +1 to Maximum Frenzy Charges, and "Gain a Frenzy Charge each second while Moving".
  • The Gathering Winds Ascendancy Passive Skill now provides 10% increased Effect of Tailwind per Gale Force (previously 15%).
  • The Wind Ward Ascendancy Passive Skill now provides 4% less Damage taken per Gale Force (previously 3%).
  • The Far Shot Ascendancy Passive Skill no longer provides "Far Shot". It instead now provides "Projectiles gain Damage as they travel farther, dealing up to 30% more Damage to targets".

AI Guides

This is a message for players of Path of Exile (PoE) who like to play as Deadeye, the super-accurate warriors who fight with ranged weapons! There are some exciting updates to how your Deadeye uses Frenzy Charges and deals damage with projectiles.

More Frenzy Charges, More Accuracy: Deadeye now has a new skill that lets you gain more Frenzy Charges, which are special charges that give you bonuses. This skill also makes you more accurate the more Frenzy Charges you have. On top of that, you can now gain Frenzy Charges just by moving around!

Tailwind Boost: Another skill that gives you a movement speed bonus when you have Frenzy Charges is now a little less powerful, but it also makes you take slightly less damage.

Sharpshooter Skills Improved: The skills that make your ranged attacks stronger at long distances have been changed. They now make your attacks stronger the farther they travel, but they don’t have a special effect at the very farthest range anymore.

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