PoE Gladiator Ascendancy Changes 3.25 – Path of Exile

PoE Gladiator Ascendancy Changes 3.25

  • The Gladiator Ascendancy has been completely rebalanced. Below are the new Passive Skills available to the Gladiator.
  • The War of Attrition Ascendancy Passive Skill causes you to deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second they’ve been in your Presence, up to a maximum of 100%. The small Passive prior provides 10% increased Attack Damage and 5% Attack Speed.
  • The Determined Survivor Ascendancy Passive Skill causes you to gain 50% Base Chance to Block from Equipped Shield instead of the Shield’s value, and causes Inherent Bonuses from Dual Wielding to be doubled. The small Passive prior provides 5% increased Attack Speed and +3% Chance to Block Attack Damage.
  • The More Than Skill Ascendancy Passive Skill causes your chance to Block Attack or Spell Damage to be Lucky if you’ve Blocked Recently. Requires Determined Survivor. The small Passive prior provides 5% increased Attack Speed and +3% Chance to Block Attack Damage.
  • The Measured Retaliation Ascendancy Passive Skill provides "Retaliation Skills can be Used for an additional 2 seconds" and "50% chance for Retaliation Skills to remain Usable after use." The small Passive prior provides 5% increased Attack Speed and +3% Chance to Block Attack Damage.
  • The Gratuitous Violence Ascendancy Passive Skill causes Bleeding Enemies you Kill to Explode, dealing 20% of their Maximum Life as Physical Damage. The small Passive prior provides 5% increased Attack Speed and "Attacks have 15% chance to cause Bleeding".
  • The Jagged Technique Ascendancy Passive Skill causes Bleeding you inflict to be Aggravated. Requires Gratuitous Violence. The small Passive prior provides 5% increased Attack Speed and "Attacks have 15% chance to cause Bleeding". Bleeding which has been Aggravated always deals higher Damage as though the target was moving.
  • The Weapon Master Ascendancy Passive Skill provides 25% more Accuracy Rating while wielding a Sword, 20% more Area of Effect while wielding a Mace or Sceptre, 20% more Critical Strike Chance while wielding a Dagger, 20% of Leech is Instant while wielding a Claw, and 30% more Damage with Hits and Ailments against Enemies that are on Low Life while you are wielding an Axe. The small Passive prior provides 5% increased Attack Speed and 10% increased Damage with One Handed Weapons.
  • The small Gladiator Ascendancy Passive that provides 15% increased Damage with One Handed Weapons now provides 10%.

AI Guides

This is a message for players of Path of Exile (PoE) who like to play as Gladiators, the masters of combat who fight with blades and shields! Your Gladiator has gotten a whole new set of skills to choose from.

Punishing Tough Enemies: One new skill makes you deal more and more damage to the strongest enemies the longer they fight you.

Better Blocking: Another skill makes your shield even more effective at blocking attacks, and gives you a bigger bonus if you fight with two weapons. This skill also unlocks some other powerful options.

Lucky Blocks: If you can block a lot of attacks, you have a chance to get a lucky block that makes you even harder to hit.

More Retaliation: You can now use your retaliation skills, which are attacks that happen when you block, for a longer time. There’s also a chance you can keep using them even after you already attacked.

Exploding Bleeds: When you kill an enemy that’s bleeding, it can now explode and damage nearby enemies!

Super Bleeds: Another skill makes your bleeds even stronger, especially against enemies that are moving around.

Weapon Mastery: The last new skill gives you a special bonus depending on what kind of weapon you use. For example, swords make you more accurate, maces and sceptres let you hit a larger area, and daggers make you more likely to score critical hits.

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