Mod
|
Require
|
ItemClasses
|
---|---|---|
+2 to Level of Socketed Melee Gems | 37x ![]() 23x ![]() |
Staff and Warstaff |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x ![]() 37x ![]() |
One Hand Axe |
Melee Hits Fortify | 37x ![]() 24x ![]() 32x ![]() |
Dagger and Rune Dagger |
Gain (2–4) Rage on Melee Hit | 3x ![]() 5x ![]() 5x ![]() |
Staff and Warstaff |
(10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x ![]() 88x ![]() 88x ![]() 101x ![]() |
Dagger and Rune Dagger |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x ![]() 88x ![]() 88x ![]() 101x ![]() |
One Hand Mace and Sceptre |
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon | 155x ![]() 155x ![]() 155x ![]() |
One Hand Sword |
Iron Grip | 15x ![]() 38x ![]() 38x ![]() |
Claw |
Iron Will | 15x ![]() 38x ![]() 38x ![]() |
One Hand Mace and Sceptre |
Far Shot | 68x ![]() 131x ![]() 85x ![]() |
One Hand Axe |
Point Blank | 68x ![]() 131x ![]() 85x ![]() |
Wand |
Skills fire an additional Projectile | 77x ![]() 99x ![]() 99x ![]() |
Two Hand Axe |
Skills fire 2 additional Projectiles Projectiles are fired in random directions |
87x ![]() 99x ![]() 99x ![]() |
Two Hand Mace |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x ![]() 25x ![]() |
One Hand Mace and Sceptre |
Exerted Attacks deal (80–100)% increased Damage | 8x ![]() 22x ![]() |
Staff and Warstaff |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x ![]() 66x ![]() 22x ![]() |
Bow |
Attacks Cost Life instead of Mana | 43x ![]() 55x ![]() 77x ![]() |
Wand |
Damage cannot be Reflected | 11x ![]() 19x ![]() 11x ![]() |
Bow |
Attack Projectiles Return to you | 15x ![]() 55x ![]() 44x ![]() |
Two Hand Sword |
Attack Critical Strikes ignore Enemy Monster Elemental Resistances | 3x ![]() 30x ![]() 40x ![]() |
Two Hand Axe |
+2 metres to Weapon Range | 2x ![]() 50x ![]() 40x ![]() |
One Hand Sword |
Melee Strike Skills deal Splash Damage to surrounding targets | 3x ![]() 40x ![]() 80x ![]() |
Claw |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x ![]() 50x ![]() 50x ![]() |
Bow |
In Path of Exile’s Settlers of Kalguur expansion, Mountain Runes are powerful crafting components that can be used to enhance various aspects of your gear, particularly melee and ranged weapons. This guide will walk you through the different modifiers you can apply using Mountain Runes and how to best utilize them to maximize your character’s potential.
Objective: Increase the effectiveness of socketed melee gems and melee hits.
Crafting Options:
Tips:
Objective: Inflict debuffs and gain unique combat effects.
Crafting Options:
Tips:
Objective: Increase the damage dealt by bleeding and poison effects.
Crafting Options:
Tips:
Objective: Convert a portion of your physical damage to elemental damage.
Crafting Options:
Tips:
Objective: Improve the effectiveness of your projectile-based attacks.
Crafting Options:
Tips:
Mountain Runes offer a wide array of powerful enhancements that can greatly improve your character’s performance in Path of Exile. Whether you’re looking to boost your melee capabilities, apply unique debuffs, increase damage over time effects, or enhance your projectile skills, Mountain Runes provide the versatility needed to tailor your gear to your specific build. By strategically using Mountain Runes, you can optimize your character and conquer the challenges of Wraeclast with ease. Happy crafting, Exile!