Diablo 4 Ritual Runes List
      
    
List of Diablo 4 Ritual Runes
- Yul, Legendary:
- Gain: 50 Offering.
- Cast a Skill with a Cooldown.
 
- Cir, Magic:
- Gain: 25 Offering.
- Cast the same non-Channeled Skill 3 times in a row.
 
- Ahu, Legendary:
- Gain: 10 Offering.
- Lucky Hit: Up to a 100% chance against Injured enemies.
 
- Neo, Rare:
- Gain: 300 Offering.
- Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.)
 
- Tam, Legendary:
- Gain: 25 Offering.
- Cast a non-Channeled Core Skill.
 
- Xol, Legendary:
- Gain: 150 Offering.
- Evoke power from another Class.
 
- Zan, Magic:
- Gain: 150 Offering.
- Cast an Ultimate Skill.
 
- Feo, Rare:
- Gain: 1000 Offering.
- Become Injured or Crowd Controlled (Cooldown: 20 seconds).
 
- Noc, Rare:
- Gain: 5 Offering.
- Inflict a Crowd Control that isn’t Slow or Chill.
 
- Cem, Magic:
- Gain: 50 Offering.
- Cast Evade.
 
- Bac, Legendary:
- Gain: 50 Offering.
- Travel 5 meters.
 
- Ur, Magic:
- Gain: 10 Offering.
- Your Minion or Companion kills an enemy or dies.
 
- Yax, Magic:
- Gain: 100 Offering.
- Drink a Healing Potion.
 
- Poc, Rare:
- Gain: 2 Offering.
- Spend 5% of your Maximum Resource.
 
- Moni, Magic:
- Gain: 10 Offering.
- Cast a Skill after moving. (Cooldown: 0.2 seconds)
 
- Kaa, Rare:
- Gain: 2 Offering.
- Lose 1% of your Maximum Life.
 
- Lith, Legendary:
- Gain: 25 Offering.
- Stand still for 0.3 seconds.
 
 
            
            
 
Similar Posts