Having both the Neo and Ton Runes equipped to an item you’re wearing created the NeoTon Runeword. It also means that every time your character Deal damage after not taking any within 5 seconds. (Resets if Invulnerable., they will generate 300 Offering. Once they have generated at least 25 Offering (Overflow: Increased Meteorites Spawned), it has an effect of: Evoke the Sorcerer's Meteorites, dealing damage to enemies. Cooldown: 1 Second.
Neo Rune of Ritual | Ton Rune of Invocation |
---|---|
Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Deal damage after not taking any within 5 seconds. (Resets if Invulnerable. will generate 300 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Sorcerer's Meteorites, dealing damage to enemies. Cooldown: 1 Second. Requires 25 Offering (Overflow: Increased Meteorites Spawned). |
Runewords are a way to take your character’s power to a new level by creating your own abilities. There are two types of Runes you’ll find in Sanctuary: Ritual and Invocation. Runes of Ritual specify actions you must take to trigger them, and Runes of Invocation grant a powerful effect when you meet said trigger.
To make a Runeword, you must socket a Rune of Ritual and a Rune of Invocation into an item containing two Sockets, such as Chest, Leg, and Two-Handed weapon slots. The Helm slot has also received an additional Socket and can now house a Runeword. Any Rune of Ritual is compatible with any Rune of Invocation. Runes come in 3 rarities: Magic, Rare, and Legendary. The higher a Rune’s rarity, the more potent its effect will be.
Runes work off a resource system called Offering, which is generated by Runes of Ritual upon meeting their listed condition. Runes of Invocation consume this Offering to activate their effects. The more demanding of a requirement, the more Offering the Rune of Ritual will generate. On the inverse, the Offering requirement to activate a Rune of Invocation scales with the strength of its effect.
You may generate more Offering than is required to activate your Rune of Invocation. This is where another mechanic, Overflow, comes into play. Many Runes of Invocation apply a bonus to their effects when more Offering than requires is generated, cranking them up a notch briefly.
Runewords can give you access to Skills from other Classes. They can also do things like temporarily increase your Movement Speed, Skills, and more. There are 17 Runes of Ritual and 28 Runes of Invocation available. With a multitude of ways to pair them, the sky’s the limit.
Keep these aspects about Runes in mind: