PoE 2 Cast on Melee Kill – Path of Exile 2

PoE 2 Cast on Melee Kill

It is a Skill Gem.

Trigger
Meta, Spell
Level: 1 (Max)
Reservation: 50 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires: Level 1

While active, gains energy when you kill enemies with melee attacks and triggers socketed spells on reaching maximum energy.

  • Gains 30 Energy when you Kill an Enemy with a Melee Hit
  • Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
  • Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
  • Socketed Skills deal 50% more Damage

Skills can be managed in the Skills Panel.

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Cast on Melee Kill is a Trigger skill gem in Path of Exile 2 designed to enhance melee combat by allowing melee kills to trigger socketed spells. This unique gem blends melee combat and spellcasting, creating a versatile tool for players who want to enhance their physical damage with powerful spell effects. The synergy between melee and spell damage is particularly useful for players looking to maximize their damage output and explosive clear speed in combat.

Key Details of Cast on Melee Kill

  • Gem Type: Skill Gem
  • Skill Type: Trigger, Meta, Spell
  • Level Requirement: 1 (Max)
  • Cost: 50 Spirit Reservation
  • Cooldown Time: 1.00 sec
  • Cast Time: Instant
  • Energy Gain on Melee Kill: 30 Energy per Kill
  • Energy Maximum: 10 per 0.1 seconds of base cast time of Socketed Spells
  • Damage Bonus: Socketed Skills deal 50% more damage
  • Requires: Level 1

How Cast on Melee Kill Works

The Cast on Melee Kill skill gem provides a triggered spellcasting effect whenever the player kills an enemy using melee attacks. Here’s a breakdown of how it functions:

  1. Triggering Spells:
    Each time the player lands a melee kill, Cast on Melee Kill gains 30 energy. Once the energy reaches the maximum threshold, the gem will automatically trigger all socketed spells without the need for any manual input. The cooldown time of 1.00 second ensures that the skill is not triggered too rapidly, preventing overuse.

  2. Energy Mechanics:

    • Energy Accumulation: The skill gains 30 energy per melee kill. This energy is stored and used to trigger socketed spells.
    • Maximum Energy: The maximum amount of energy that Cast on Melee Kill can store is based on the base cast time of the socketed spells. For example, a spell with a base cast time of 1.0 second would allow you to store 10 energy every 0.1 seconds. This gives flexibility for customizing the gem to match specific build needs.
  3. Triggering Spells:
    Once the energy reaches its maximum, Cast on Melee Kill automatically casts all socketed spells, dealing additional damage and applying their effects to enemies in the vicinity. For example, a fireball or lightning spell could be triggered with each melee kill, adding explosive elemental damage to your melee attacks.

  4. Damage Enhancement:
    Socketed spells cast through Cast on Melee Kill are empowered, dealing 50% more damage than their normal effect. This provides an additional layer of damage scaling for your build, especially when combined with damage-boosting support gems or items that enhance spell damage.

Customization and Synergies

The real power of Cast on Melee Kill comes from the synergy with other skill gems and support gems. By selecting appropriate socketed spells, you can create powerful damage combos and crowd control effects that trigger automatically upon each melee kill. Here’s how you can optimize the gem:

  1. Socketed Spells:

    • Fireball, Lightning Spells, or Ice Nova: Choose spells that deal large AoE damage, allowing you to clear mobs with each melee kill.
    • Damage Over Time: Spells like Flame Totem, Poison, or Channeled Skills can benefit greatly from Cast on Melee Kill, adding powerful DoT effects with every hit.
    • Utility Spells: Support spells like Frostbite, Curses, or Molten Shell can be triggered to provide utility or defensive bonuses on melee kills.
  2. Energy Scaling:

    • Increase your maximum energy gain by choosing socketed spells with longer base cast times. This can increase your ability to store and use energy quickly, resulting in more frequent and powerful spell casts.
    • Consider modifiers or gear that increase energy gain or reduce cooldowns to trigger spells faster and more efficiently.
  3. Synergy with Melee Builds:

    • If you’re focusing on high-crit melee builds, adding support gems that boost critical strike chance or multiplier can significantly enhance the effectiveness of your Cast on Melee Kill spells.
    • You can also consider building around Frenzy Charges, Power Charges, or Rage to further increase the potency of your spells as they’re triggered.

Tips for Using Cast on Melee Kill

  1. Perfect for Melee Casters:
    This skill gem is ideal for melee casters who want to blend physical and spell damage seamlessly. You can focus on melee DPS while automatically triggering spells like Flameblast or Arc to cover large areas and deal extra damage.

  2. Stack Energy and Damage:

    • Build around increased energy storage (based on the base cast time of socketed spells) to maximize the number of triggers and the damage potential of each one.
    • Boost the damage output of socketed spells through damage support gems (such as Elemental Damage, Increased Critical Damage, or Faster Casting).
  3. Maintain Melee Momentum:

    • Since Cast on Melee Kill works with melee kills, make sure you’re using fast, efficient melee attacks to trigger the gem frequently.
    • The cooldown prevents constant triggering, but Attack Speed or Multi-Hit can ensure you’re still dealing significant damage per second while maintaining spells triggers.
  4. AoE and Debuff Application:

    • Consider socketing area-of-effect spells like Cleave, Cyclone, or Whirling Blades to maximize AoE damage when enemies are clustered together.
    • You can also use debuff spells like Elemental Weakness or Enfeeble to weaken enemies and increase the effectiveness of both your melee hits and triggered spells.

Pros and Cons of Cast on Melee Kill

Pros:

  • Synergizes perfectly with melee builds, offering powerful spellcasting without manual activation.
  • 50% more damage for all socketed spells triggered by melee kills.
  • High customization through the choice of socketed spells, letting you choose between AoE, damage, and utility effects.
  • Great for hybrid builds that want to combine melee combat with spellcasting seamlessly.
  • Passive playstyle as spells trigger automatically on kills.

Cons:

  • Limited by cooldown, with a 1-second wait between spell triggers.
  • Requires careful energy management, as energy is gained only through melee kills.
  • Dependent on melee kill speed, meaning that slower melee attacks or builds without high attack speed may trigger spells less frequently.
  • Limited by spell choices—choosing spells that complement your build and trigger efficiently is key.

Conclusion

Cast on Melee Kill is a powerful and unique trigger skill gem in Path of Exile 2, offering melee builds the chance to trigger devastating spells automatically with each melee kill. Whether you’re a melee-focused player looking to add spellcasting elements to your playstyle, or a hybrid caster combining both elements, this gem is a game-changing addition to any build. Through thoughtful selection of socketed spells, energy scaling, and synergies with melee modifiers, Cast on Melee Kill can enhance your damage output and transform your gameplay into a seamless blend of physical and elemental destruction.

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