PoE 2 Cast on Melee Stun – Path of Exile 2

PoE 2 Cast on Melee Stun

It is a Skill Gem.

Meta
Spell
Level: 1 (Max)
Reservation: 50 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant

Cast on Melee Stun gains energy when you stun enemies with melee attacks. On reaching maximum energy, trigger all socketed spells.

  • Gains 10 Energy per Enemy Power when you Heavily Stun an Enemy with a Melee Hit
  • Gains 2 Energy per Enemy Power when you Stun an Enemy with a Melee Hit
  • Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
  • Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells

Skills can be managed in the Skills Panel.

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Cast on Melee Stun is a Meta skill gem in Path of Exile 2 that merges the power of melee stuns with the devastating potential of spellcasting. This skill gem allows players to trigger socketed spells automatically whenever they stun enemies with their melee attacks, creating a dynamic and powerful playstyle for players who rely on stuns to control enemies and deal massive damage. By triggering spells on stuns, Cast on Melee Stun opens up new build possibilities for players seeking to enhance their melee combat with additional spell effects.

Key Details of Cast on Melee Stun

  • Gem Type: Skill Gem
  • Skill Type: Meta, Spell
  • Level Requirement: 1 (Max)
  • Cost: 50 Spirit Reservation
  • Cooldown Time: 1.00 sec
  • Cast Time: Instant
  • Energy Gain:
    • 10 Energy per Enemy Power when you Heavily Stun an enemy
    • 2 Energy per Enemy Power when you Stun an enemy
  • Maximum Energy: 10 energy per 0.1 seconds of base cast time of socketed spells
  • Triggers Socketed Spells: All socketed spells are triggered when the energy cap is reached
  • Requires: Level 1

How Cast on Melee Stun Works

The Cast on Melee Stun skill gem provides a triggered spellcasting mechanic that is activated whenever you stun an enemy with a melee attack. Here’s a breakdown of its mechanics:

  1. Stunning and Energy Generation:
    The gem gains energy whenever you stun an enemy. The amount of energy you gain depends on the severity of the stun:

    • 10 energy per Enemy Power when you Heavily Stun an enemy (a more powerful or prolonged stun).
    • 2 energy per Enemy Power when you land a regular melee stun.

    This system encourages players to focus on stunning enemies with their melee hits, whether through physical damage or stun-focused builds that prioritize stun duration and stun chance.

  2. Triggering Spells:
    Once the energy cap is reached, Cast on Melee Stun automatically triggers all socketed spells, dealing damage or applying effects to the stunned enemies. The energy required for the trigger is based on the base cast time of the socketed spells, and this trigger happens instantly as long as you have enough energy.

  3. Energy Cap and Spell Scaling:
    The maximum amount of energy that Cast on Melee Stun can store is calculated based on the base cast time of socketed spells. For example, if a socketed spell has a base cast time of 1.0 second, you can store 10 energy per 0.1 seconds. This means the energy required to trigger spells depends heavily on the type of spells you socket into the gem, making energy scaling an important consideration for build optimization.

  4. Cooldown and Efficiency:
    The 1-second cooldown between spell triggers ensures that you can’t trigger spells too frequently, adding a layer of balance to the ability. This prevents spamming of powerful spells and encourages players to be strategic in their melee combat approach, relying on stuns to maximize damage output and utility.

Synergies with Other Skills

To fully maximize the potential of Cast on Melee Stun, you’ll want to focus on building around both melee stuns and energy generation. Here are some ways you can make this skill gem even more effective:

  1. Stun-Focused Builds:

    • Focus on stun duration and stun chance through the use of support gems like Stun and Block Recovery or items that boost your chance to stun and stun duration. This ensures you can reliably stun enemies and trigger the gem’s energy generation.
    • Consider using Melee skills with high base attack speed like Cyclone or Whirlwind to increase your chances of landing stuns more frequently.
  2. Socketed Spells:

    • Choose spells that have high damage potential or utility effects to maximize the benefit of triggering them.
      • Elemental Spells: Spells like Fireball, Ice Nova, or Arc can be great options, adding massive AoE damage when triggered by stuns.
      • Debuff Spells: Curses or Poison effects can be triggered to debuff enemies, making them more susceptible to your attacks or the additional damage from your melee hits and spells.
      • Defensive Spells: Spells like Molten Shell or Phase Run can trigger as a form of defensive protection when you stun enemies, providing utility in tough fights.
  3. Energy Scaling:

    • Focus on increasing your maximum energy by choosing spells with longer base cast times. This allows you to store more energy before triggering spells, giving you the opportunity to unleash powerful combinations.
    • Consider Energy Generation mods on gear or using Power Charges to further increase the energy gain per stun, allowing you to trigger spells more often and more effectively.
  4. Melee Damage Boosts:
    Since Cast on Melee Stun is triggered by melee kills or melee stuns, adding melee damage modifiers to your build can amplify both your physical damage and the subsequent spell effects. Look for increased melee damage, attack speed, and stun chance to maximize the effectiveness of both your melee stuns and spellcasting.

Pros and Cons of Cast on Melee Stun

Pros:

  • Great for stun-based builds, allowing you to seamlessly integrate spellcasting with melee stuns.
  • Spellcasting triggered automatically when you stun enemies, reducing the need for manual activation and increasing ease of use.
  • High damage potential, especially when using AoE spells or debuff effects.
  • Energy scaling allows you to create customized builds that maximize the energy gain and damage output of triggered spells.
  • Versatile synergy with stun builds, energy gain, and spellcasting.

Cons:

  • Limited to stun-based builds, meaning it won’t be effective for players focusing on non-stun melee or ranged builds.
  • Cooldown time of 1 second limits the frequency of spell triggering, requiring strategic planning in melee combat.
  • Energy management can be challenging for builds without enough stun chance or energy scaling, which may hinder the skill’s effectiveness.

Conclusion

Cast on Melee Stun is a unique and powerful Meta skill gem in Path of Exile 2, combining the thrill of melee stuns with the destructive power of spellcasting. This gem creates an exciting playstyle where melee combat and spells are seamlessly integrated, offering an entirely new dynamic for stun-focused players. Whether you’re building around high stun duration, energy scaling, or simply looking to add extra damage or utility to your melee stuns, Cast on Melee Stun is a versatile gem that can enhance your build and maximize your potential in combat. By carefully selecting socketed spells, optimizing energy generation, and synergizing with melee stun mechanics, you can create a powerful, hybrid playstyle that dominates the battlefield with both melee and spell effects.

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