Mod
|
Require
|
ItemClasses
|
---|---|---|
(10–19)% increased Spell Damage | 1x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
(20–29)% increased Spell Damage | 6x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
(30–39)% increased Spell Damage | 45x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
(15–29)% increased Spell Damage | 1x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
(30–44)% increased Spell Damage | 6x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
(45–59)% increased Spell Damage | 45x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Minions deal (10–19)% increased Damage | 1x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Minions deal (20–29)% increased Damage | 6x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Minions deal (30–39)% increased Damage | 45x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Minions deal (15–29)% increased Damage | 1x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Minions deal (30–44)% increased Damage | 6x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Minions deal (45–59)% increased Damage | 45x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
(20–25)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
(30–35)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Culling Strike | 12x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x ![]() 5x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw |
Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second | 25x ![]() 15x ![]() |
Dagger and Rune Dagger · Wand |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x ![]() 18x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace |
Adds (7–9) to (14–16) Chaos Damage | 1x ![]() 1x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Adds (11–15) to (23–26) Chaos Damage | 5x ![]() 5x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Adds (16–21) to (31–37) Chaos Damage | 25x ![]() 25x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
Adds (12–17) to (26–30) Chaos Damage | 1x ![]() 1x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Adds (21–28) to (42–48) Chaos Damage | 5x ![]() 5x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
Adds (29–40) to (58–68) Chaos Damage | 25x ![]() 25x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
(6–10)% increased Cast Speed | 26x ![]() 22x ![]() |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
(13–18)% increased Cast Speed | 26x ![]() 22x ![]() |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x ![]() 10x ![]() |
Staff and Warstaff |
Recover (1–3)% of Life on Kill | 13x ![]() 15x ![]() 14x ![]() |
Two Hand Axe |
Recover (1–3)% of Mana on Kill | 13x ![]() 15x ![]() 14x ![]() |
Two Hand Mace |
Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x ![]() 45x ![]() 55x ![]() |
Two Hand Sword |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x ![]() 20x ![]() 20x ![]() |
Dagger and Rune Dagger |
+1 to Level of all Minion Skill Gems | 75x ![]() 35x ![]() |
Staff and Warstaff |
Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x ![]() 88x ![]() 77x ![]() |
Two Hand Sword |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x ![]() 37x ![]() |
One Hand Axe |
Melee Hits Fortify | 37x ![]() 24x ![]() 32x ![]() |
Dagger and Rune Dagger |
Iron Grip | 15x ![]() 38x ![]() 38x ![]() |
Claw |
Iron Will | 15x ![]() 38x ![]() 38x ![]() |
One Hand Mace and Sceptre |
Skills fire 2 additional Projectiles Projectiles are fired in random directions |
87x ![]() 99x ![]() 99x ![]() |
Two Hand Mace |
(5–10)% chance to Restore your Ward on Hit | 100x ![]() 55x ![]() |
One Hand Axe |
+2 to Level of all Spell Skill Gems | 56x ![]() 78x ![]() 83x ![]() |
Two Hand Sword |
100% chance to gain an additional Vaal Soul on Kill | 13x ![]() 15x ![]() 31x ![]() |
Wand |
Gain Unholy Might for 4 seconds on Critical Strike | 14x ![]() 22x ![]() 33x ![]() |
Two Hand Mace |
+1 to maximum number of Summoned Golems | 16x ![]() 36x ![]() 52x ![]() |
Bow |
Damage cannot be Reflected | 11x ![]() 19x ![]() 11x ![]() |
Bow |
Socketed Vaal Skills have 100% reduced Soul Gain Prevention Duration | 15x ![]() 90x ![]() 90x ![]() |
Dagger and Rune Dagger |
You can apply an additional Curse | 3x ![]() 30x ![]() 30x ![]() |
Bow |
Battlemage | 3x ![]() 105x ![]() 105x ![]() |
Claw |
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse | 4x ![]() 40x ![]() 35x ![]() |
Two Hand Sword |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x ![]() 50x ![]() 50x ![]() |
Bow |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x ![]() 40x ![]() 50x ![]() |
One Hand Mace and Sceptre |
Shepherd of Souls | 4x ![]() 30x ![]() 15x ![]() |
Wand |
In Path of Exile’s Settlers of Kalguur expansion, runes play a significant role in enhancing and crafting powerful gear. The Life Rune is particularly valuable for builds focusing on spell damage, minion damage, and various other beneficial effects. This guide will explore the uses of the Life Rune and how it can be employed in crafting to boost your character’s power.
The Life Rune is a versatile rune that can be used to add spell damage, enhance minion damage, and provide other beneficial effects to weapons and gear. It’s essential for spellcasters and summoners looking to maximize their damage output.
1. Increased Spell Damage
Objective: Add spell damage to weapons. Crafting Options:
Tips:
2. Minion Damage Enhancements
Objective: Increase minion damage. Crafting Options:
Tips:
3. Special Spell and Minion Effects
Objective: Add unique effects related to spells and minions. Crafting Options:
Tips:
4. Unique Crafting Enhancements
Objective: Utilize Life Runes for unique and specialized crafting options. Crafting Options:
Tips:
The Life Rune in Path of Exile’s Settlers of Kalguur expansion offers a range of powerful crafting options to enhance spell damage, minion damage, and provide unique effects to your gear. By strategically using Life Runes, you can significantly boost your character’s damage output and overall effectiveness in combat. Follow this guide to master the use of Life Runes and elevate your Path of Exile experience. Good luck, Exile!