Diablo 4 Ritual Runes List
List of Diablo 4 Ritual Runes
- Yul, Legendary:
- Gain: 50 Offering.
- Cast a Skill with a Cooldown.
- Cir, Magic:
- Gain: 25 Offering.
- Cast the same non-Channeled Skill 3 times in a row.
- Ahu, Legendary:
- Gain: 10 Offering.
- Lucky Hit: Up to a 100% chance against Injured enemies.
- Neo, Rare:
- Gain: 300 Offering.
- Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.)
- Tam, Legendary:
- Gain: 25 Offering.
- Cast a non-Channeled Core Skill.
- Xol, Legendary:
- Gain: 150 Offering.
- Evoke power from another Class.
- Zan, Magic:
- Gain: 150 Offering.
- Cast an Ultimate Skill.
- Feo, Rare:
- Gain: 1000 Offering.
- Become Injured or Crowd Controlled (Cooldown: 20 seconds).
- Noc, Rare:
- Gain: 5 Offering.
- Inflict a Crowd Control that isn’t Slow or Chill.
- Cem, Magic:
- Gain: 50 Offering.
- Cast Evade.
- Bac, Legendary:
- Gain: 50 Offering.
- Travel 5 meters.
- Ur, Magic:
- Gain: 10 Offering.
- Your Minion or Companion kills an enemy or dies.
- Yax, Magic:
- Gain: 100 Offering.
- Drink a Healing Potion.
- Poc, Rare:
- Gain: 2 Offering.
- Spend 5% of your Maximum Resource.
- Moni, Magic:
- Gain: 10 Offering.
- Cast a Skill after moving. (Cooldown: 0.2 seconds)
- Kaa, Rare:
- Gain: 2 Offering.
- Lose 1% of your Maximum Life.
- Lith, Legendary:
- Gain: 25 Offering.
- Stand still for 0.3 seconds.
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