Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time.
While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering.
Having both the Yul and Kry Runes equipped to an item you’re wearing created the YulKry Runeword. It also means that every time your character Cast a Skill with a Cooldown, they will generate 50 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Yul Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast a Skill with a Cooldown will generate 50 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Cir and Kry Runes equipped to an item you’re wearing created the CirKry Runeword. It also means that every time your character Cast the same non-Channeled Skill 3 times in a row, they will generate 25 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Cir Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast the same non-Channeled Skill 3 times in a row will generate 25 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Ahu and Kry Runes equipped to an item you’re wearing created the AhuKry Runeword. It also means that every time your character Lucky Hit: Up to a 100% chance against Injured enemies, they will generate 10 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Ahu Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Lucky Hit: Up to a 100% chance against Injured enemies will generate 10 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Neo and Kry Runes equipped to an item you’re wearing created the NeoKry Runeword. It also means that every time your character Deal damage after not taking any within 5 seconds. (Resets if Invulnerable., they will generate 300 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Neo Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Deal damage after not taking any within 5 seconds. (Resets if Invulnerable. will generate 300 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Tam and Kry Runes equipped to an item you’re wearing created the TamKry Runeword. It also means that every time your character Cast a non-Channeled Core Skill, they will generate 25 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Tam Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast a non-Channeled Core Skill will generate 25 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Xol and Kry Runes equipped to an item you’re wearing created the XolKry Runeword. It also means that every time your character Evoke power from another Class, they will generate 150 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Xol Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Evoke power from another Class will generate 150 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Zan and Kry Runes equipped to an item you’re wearing created the ZanKry Runeword. It also means that every time your character Cast an Ultimate Skill, they will generate 150 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Zan Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast an Ultimate Skill will generate 150 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Feo and Kry Runes equipped to an item you’re wearing created the FeoKry Runeword. It also means that every time your character Become Injured or Crowd Controlled (Cooldown: 20 seconds), they will generate 1000 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Feo Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Become Injured or Crowd Controlled (Cooldown: 20 seconds) will generate 1000 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Noc and Kry Runes equipped to an item you’re wearing created the NocKry Runeword. It also means that every time your character Inflict a Crowd Control that isn't Slow or Chill, they will generate 5 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Noc Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Inflict a Crowd Control that isn't Slow or Chill will generate 5 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Cem and Kry Runes equipped to an item you’re wearing created the CemKry Runeword. It also means that every time your character Cast Evade, they will generate 50 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Cem Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast Evade will generate 50 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Bac and Kry Runes equipped to an item you’re wearing created the BacKry Runeword. It also means that every time your character Travel 5 meters, they will generate 50 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Bac Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Travel 5 meters will generate 50 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Ur and Kry Runes equipped to an item you’re wearing created the UrKry Runeword. It also means that every time your character Your Minion or Companion kills an enemy or dies, they will generate 10 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Ur Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Your Minion or Companion kills an enemy or dies will generate 10 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Yax and Kry Runes equipped to an item you’re wearing created the YaxKry Runeword. It also means that every time your character Drink a Healing Potion, they will generate 100 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Yax Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Drink a Healing Potion will generate 100 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Poc and Kry Runes equipped to an item you’re wearing created the PocKry Runeword. It also means that every time your character Spend 5% of your Maximum Resource, they will generate 2 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Poc Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Spend 5% of your Maximum Resource will generate 2 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Moni and Kry Runes equipped to an item you’re wearing created the MoniKry Runeword. It also means that every time your character Cast a Skill after moving. (Cooldown: 0.2 seconds, they will generate 10 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Moni Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Cast a Skill after moving. (Cooldown: 0.2 seconds will generate 10 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Kaa and Kry Runes equipped to an item you’re wearing created the KaaKry Runeword. It also means that every time your character Lose 1% of your Maximum Life, they will generate 2 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Kaa Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Lose 1% of your Maximum Life will generate 2 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |
Having both the Lith and Kry Runes equipped to an item you’re wearing created the LithKry Runeword. It also means that every time your character Stand still for 0.3 seconds, they will generate 25 Offering. Once they have generated at least 500 Offering, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds.
Lith Rune of Ritual | Kry Rune of Invocation |
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Link with a Rune of Invocation in equipment with two Sockets to form a Runeworld. Only two Runewords may be active at a time. While equipped, Stand still for 0.3 seconds will generate 25 Offering. |
Link with a Rune of Ritual in equipment with two Sockets to form a Runeword. Only two Runewords may be active at a time. While pair it with Rune of Ritual, it has an effect of: Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies. Cooldown: 3 Seconds. Requires 500 Offering. |